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This is the eBook version of the printed book. Build Cross-Platform Applications without Compromising Cross-Platform Development in C++is the definitive guide to developingportable C/C++ application code that will run natively on Windows, Macintosh, and Linux/Unix platforms without compromising functionality, usability, or quality. Long-time Mozilla and Netscape developer Syd Logan systematically addresses all the technical and management challenges associated with software portability from planning and design through coding, testing, and deployment. Drawing on his extensive experience with cross-platform development, Logan thoroughly covers issues ranging from the use of native APIs to the latest strategies for portable GUI development. Along the way, he demonstrates how to achieve feature parity while avoiding the problems inherent to traditional cross-platform development approaches. Throughout the book, Logan illuminates his techniques with realistic scenarios and extensive, downloadable code examples, including a complete cross-platform GUI toolkit based on Mozilla?s XUL implemented for Windows, Macintosh, and Linux. Coverage includes · Policies and procedures used by Netscape, enabling them to ship Web browsers to millions of users on Windows, Mac OS, and Linux · Delivering functionality and interfaces that are consistent on all platforms · Understanding key similarities and differences among leading platform-specific GUI APIs, including Win32/.NET, Cocoa, and Gtk+ · Determining when and when not to use native IDEs and how to limit their impact on portability · Leveraging standards-based APIs, including POSIX and STL · Utilizing platform abstraction libraries such as the Netscape Portable Runtime (NSPR) · Avoiding hidden portability pitfalls associated with floating point, char types, data serialization, and types in C++ · Establishing an effective cross-platfOther products from Rakuten Kobo Canada